The Guide to Danger Beasts
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The Guide to Danger Beasts
Danger beasts are monstrous creatures that roam the earth, typically feeding on and destroying the lives of the various human beings and animals that cross their path. Most are savage, but all are dangerous when they are in the wrong mood. They vary in all shapes, sizes, personalities, and some even have their own unique abilities.
The danger beasts of this world are placed into one of five classes, Delta, Beta, Alpha, Omega, and Ultra. Each class being deadlier then the last. Delta's are the weakest, and Ultra's are the most ferocious. Of course, the more dangerous the danger beast is, the rarer they are to find.
You will need to find danger beasts for various quests, missions, or for training threads. The Imperial army will typically be sent on missions to take care of danger beasts that have become an annoyance, and aren't above Alpha rank. However, the Capital will send out the Jaegers if it is Omega or higher. Night raid and the revolutionary army tend to stay away from them unless they are fighting to train, or make money by bringing back the carcass of a danger beast that got a bounty on its head.
No matter your reason for looking for a danger beast, you will need to use the Danger Beast Die to find it. You have a;
- 40% chance to find a Delta
- 30% chance to find a Beta
- 20% chance to find an Alpha
- 9% chance to find an Omega
-1% chance to find an Ultra
The Delta class are almost exactly like your typical wild animal. Not very intelligent, and can probably be taken down without a weapon.
The Beta class, on the other hand, is a bit stronger. They will be difficult to take down without a weapon, such as a knife, or a sword. However C-rank people could probably take them down bare handed.
The Alpha class is when things start to get tricky. At this point, they have developed a bit of intelligence, and usually have a unique ability to boost their game such as super strength, sonic screaming, etc.
The Omega class should not be trifled with unless you are in a group of two or three (teigu or not). They can be about as intelligent as Alphas, however, they carry two or three unique abilities. Things such as toxic breath, super speed, abnormal defense, etc. (Because of their power, abilities, and rarity, they will be Role Played by a staff member on the Danger Beast account)
The Ultra class is the ultimate opponent. They should not be attacked unless their opponent is a group that has at least one or two teigu users, and 4 or 5 people in total. An S-ranked soldier with a teigu would have trouble taking one of these guys down on their own. (Because of their power, abilities, and rarity, they will be Role Played by a staff member on the Danger Beast account)
Now, depending on where you are, the types of Danger beasts will differ. The species of danger beast will change from place to place depending on the area, terrain, and climate. Highly populated area such as Gyoga and the Capital don't have native danger beasts (Of course occasionally there might be an event where one stumbles in).
Now, being things you will fight, they do have stats! Stats for them work exactly the same as for humans, however, they have a different stat. Intelligence. Intelligence is how smart the creature is, 55 being average human, and anything over 100 being above genius. It also shows how well the creatures use their abilities.
The danger beasts of this world are placed into one of five classes, Delta, Beta, Alpha, Omega, and Ultra. Each class being deadlier then the last. Delta's are the weakest, and Ultra's are the most ferocious. Of course, the more dangerous the danger beast is, the rarer they are to find.
You will need to find danger beasts for various quests, missions, or for training threads. The Imperial army will typically be sent on missions to take care of danger beasts that have become an annoyance, and aren't above Alpha rank. However, the Capital will send out the Jaegers if it is Omega or higher. Night raid and the revolutionary army tend to stay away from them unless they are fighting to train, or make money by bringing back the carcass of a danger beast that got a bounty on its head.
No matter your reason for looking for a danger beast, you will need to use the Danger Beast Die to find it. You have a;
- 40% chance to find a Delta
- 30% chance to find a Beta
- 20% chance to find an Alpha
- 9% chance to find an Omega
-1% chance to find an Ultra
The Delta class are almost exactly like your typical wild animal. Not very intelligent, and can probably be taken down without a weapon.
The Beta class, on the other hand, is a bit stronger. They will be difficult to take down without a weapon, such as a knife, or a sword. However C-rank people could probably take them down bare handed.
The Alpha class is when things start to get tricky. At this point, they have developed a bit of intelligence, and usually have a unique ability to boost their game such as super strength, sonic screaming, etc.
The Omega class should not be trifled with unless you are in a group of two or three (teigu or not). They can be about as intelligent as Alphas, however, they carry two or three unique abilities. Things such as toxic breath, super speed, abnormal defense, etc. (Because of their power, abilities, and rarity, they will be Role Played by a staff member on the Danger Beast account)
The Ultra class is the ultimate opponent. They should not be attacked unless their opponent is a group that has at least one or two teigu users, and 4 or 5 people in total. An S-ranked soldier with a teigu would have trouble taking one of these guys down on their own. (Because of their power, abilities, and rarity, they will be Role Played by a staff member on the Danger Beast account)
Now, depending on where you are, the types of Danger beasts will differ. The species of danger beast will change from place to place depending on the area, terrain, and climate. Highly populated area such as Gyoga and the Capital don't have native danger beasts (Of course occasionally there might be an event where one stumbles in).
Now, being things you will fight, they do have stats! Stats for them work exactly the same as for humans, however, they have a different stat. Intelligence. Intelligence is how smart the creature is, 55 being average human, and anything over 100 being above genius. It also shows how well the creatures use their abilities.
- Gifnora Forest:
- Delta:
Name: Gifnora Dog
Class: Delta
Height: 3'5"
Abilities: N/A
Strengths: quick, strong bite.
Weaknesses: Not very smart, low endurance, almost no defensive properties.
Intelligence: 5
Speed:20
Strength: 15
Durability: 10
- Beta:
Name: Jackaleo
Class: Beta
Height: 5 feet
Abilities: N/A
Strengths: quick, strong bite, claws.
Weaknesses: Not very intelligent, can easily get its horns stuck.
Intelligence: 20
Speed: 30
Strength: 40
Durability: 10
- Alpha:
Name: Gifnora Frog
Class: Alpha
Height: 4 meters
Abilities: Acid Saliva
Strengths: Acid saliva, enhanced tongue.
Weaknesses: Not very fast, fairly lazy.
Intelligence: 65
Speed: 30
Strength: 45
Durability: 30
- Omega:
Name: Gifnora Centipede
Class: Omega
Height: 25 meters long
Abilities: N/A
Strengths: Razer sharp scales, great defensive shell, tunnels under the earth.
Weaknesses: soft underbelly. Can be reckless.
Intelligence: 45
Speed: 75
Strength: 65
Durability: 35
- Ultra:
Name: Melanzana
Class: Ultra
Height: 15 meters
Abilities: Hydra-like head. (cut one off, two more will grow). Shoots out paralyzing spores. Vine/Nature manipulation.
Strengths: can'y be killed by decapitation. Can paralyze opponents.
Weaknesses: Weak against fire. Unlike most ultra class creatures, a Melanzana is not very intelligent.
Intelligence: 60
Speed: 60
Strength: 100
Durability: 80
- Mt. Fake:
- Delta:
Name: Tree Beast
Class: Delta
Height: 8 feet
Abilities: N/A
Strengths: Can piece through flesh and bone with its branches.
Weaknesses: Not highly intelligent, not is it very fast. Extremely weak against fire.
Intelligence: 10
Speed: 5
Strength: 15
Durability: 20
- Beta:
Name: Marg Don
Class: Beta
Height: 4'6"
Abilities: Fire Breath
Strengths: quick.
Weaknesses: weak against water. No real defenses.
Intelligence: 30
Speed: 30
Strength: 30
Durability: 0
- Alpha:
Name: Earth Dragon
Class: Alpha
Height: 4 meters
Abilities: Earth Digging
Strengths: Can dig underground to avoid attacks and use an element on surprise. Great defense against projectile weaponry and blunt weapons. .
Weaknesses: Weak against sharp objects.
Intelligence: 30
Speed: 25
Strength: 55
Durability: 75
- Omega:
Name: Gaigo
Class: Omega
Height: 7'3"
Abilities: Camouflage. Can multiply.
Strengths: Has 3 heads, extremely fast, blends into its surroundings for a surprise attack. Immune to blades, and takes little damage from blunt weaponry.
Weaknesses: Weak against water, and projectile weaponry (arrows, guns, spears,).
Intelligence: 65
Speed: 40
Strength: 50
Durability: 25
- Ultra:
Name: Desta Ghoul
Class: Ultra
Height: 40 meters tall
Abilities: Energy Beams, Enhanced Physical strength and speed.
Strengths: Super strength, Highly intelelgent, immune to Sharp weapons such as swords.
Weaknesses: Blunt weapons.
Intelligence: 120
Speed: 20
Strength: 100
Durability: 100
- Shiranami Mountains:
- Delta:
- Name: Bandits
Class: Equivalent to Delta
Height: between 5-7 feet tall
Abilities: N/A
Strengths: They tend to have weapons.
Weaknesses: They are just humans.
Intelligence: 55
Speed: 20
Strength: 35
Durability: 20
- Beta:
Name: Frodin
Class: Beta
Height: 5'1"
Abilities: N/A
Strengths: Immune to water attacks.
Weaknesses: not very intelligent, and weak against all types of weaponry.
Intelligence: 20
Speed: 20
Strength: 30
Durability: 0
- Alpha:
Name: Pterodactyl
Class: Alpha
Height: 8 feet long. (20 foot long wingspan)
Abilities: Frost Breath, Flight
Strengths: can freeze living creatures with its breath, highly intelligent, immune to blunt type weaponry and water attacks.
Weaknesses: Weak against projectiles and fire.
Intelligence: 65
Speed: 40
Strength: 30
Durability: 20
- Omega:
Name: Binder
Class: Omega
Height: 5-8 feet
Abilities: S-rank level strength and speed.
Strengths: a Danger beast that has latched onto a human, and taken control of its body. It is extremely fast and powerful.
Weaknesses: Still a human, so just as easy to kill. Because its brain is taken over by a danger beast, he/she isn't very smart.
Intelligence: 30
Speed: 75
Strength: 80
Durability: 0
- Ultra:
Name: Tyrunt
Class: Ultra
Height: 20 meters.
Abilities: Invisibility, Elemental Adaptation, Ice Manipulations
Strengths: No elemental weaknesses.
Weaknesses: Ice manipulation becomes negated by fire. Weak against most weaponry.
Intelligence: 39
Speed: 60
Strength: 100
Durability: 100
- Capital Island (Beach):
- Delta:
Name: Sirven
Class: Delta
Height: 10 feet long
Abilities: N/A
Strengths: quick
Weaknesses: Lighting, dies after one post of being out of the water, harmless (its mouth doesn't open, so it can't bite, and it is a total pacifist)
Intelligence: 55
Speed: 25
Strength: 25
Durability: 20
- Beta:
Name: Hyppocam
Class: Beta
Height: 6 feet long
Abilities: Can live on both land and in water.
Strengths: Can survive in land and water. quick on and off of water.
Weaknesses: Pacifist, will run away almost immediately after sighting someone or something else.
Intelligence: 60
Speed: 30(in water) 25 (out of water)
Strength: 15
Durability:0
- Alpha:
Name: Relicanth
Class: Alpha
Height: 15 feet long
Abilities: Rock armor (immune to slashing weapon such as swords)
Strengths: Unharmed by swords. Sharp teeth and jagged skin.
Weaknesses:Blunt objects.
Intelligence: 25
Speed: 30
Strength: 50
Durability: 56
- Omega:
Name: Siren
Class:
Height: 25 feet long, typically only about 4 feet tall.
Abilities: Temptation: Can transform into the most aesthetically pleasing person in the mind of her target.
Strengths: Distractions, Whipping, choking/strangling with her tail.
Weaknesses: Not very fast, weak against electricity.
Intelligence: 75
Speed: 25
Strength: 50
Durability: 15
- Ultra:
Name: Pois (Water Dragon)
Class: Ultra
Height: 50 meters tall
Abilities:
~ Hydrokenisis: Complete control over water.
~ Telepathy: Can communicate with any being.
Strengths: Complete water manipulation, telepathic, highly intelligent, perfect stats.
Weaknesses: Pacifist. Lightning.
Intelligence:150
Speed: 100
Strength: 100
Durability: 100
- Capital Island (Land):
- Delta:
- Name: N/A
Class: Treat as an Alpha roll
Height: N/A
Abilities: N/A
Strengths: N/A
Weaknesses: N/A
- Beta:
- Name: N/A
Class: Treat as Omega Roll
Height: N/A
Abilities: N/A
Strengths: N/A
Weaknesses: N/A
- Alpha:
Name: Lightning Scarab
Class: Alpha
Height: 1 foot long
Abilities: Electricity manipulation (shoots lighting). Flight.
Strengths: Flight, 2 m/s per second,
Weaknesses: Almost no durability, can be killed with little to no effort.
Intelligence: 20
Speed: 50
Strength:0
Durability: 0
- Omega:
Name: Tera-Man
Class: Omega
Height: 6-8 feet tall
Abilities: High sense of smell, excellent tracking abilities, opposable thumbs.
Strengths: quick, basic human intellect, carries either a sword, spear, club, or axe. Very strong.
Weaknesses: Scared of fire and lightning.
Intelligence: 55
Speed: 35
Strength: 60
Durability: 50
- Ultra:
Name: Capricorn
Class: Ultra
Height: 35 meters tall
Abilities: N/A
Strengths: His size is his greatest asset. He might not be intelligent, however, he could crush you without even knowing it.
Weaknesses:Fire, Organic Teigu, very slow, piercing weapons.
Intelligence: 40
Speed: N/A (he is too big to measure)
Strength: 100
Durability: 150
- The Badlands:
- Delta:
Name: Muttey
Class: Delta
Height: 3 feet tall
Abilities: N/A
Strengths: Head splits open, turning into gigantic mouth. Extreme sense of smell.
Weaknesses: Fairly simple to kill, and it's blind.
Intelligence: 5
Speed: 20
Strength: 5
Durability: 0
- Beta:
Name: Trickster
Class: Beta
Height: 6 meters
Abilities:
~ Hides majority of its body underground, often appearing as only the human form is above ground. This human form stands at about 5'6", and usually appears helpless in order to convince others to come near. Then it quickly crawls from the ground, and attempted to eat its target.
Strengths: Human-like qualities. Physically strong.,high defense.
Weaknesses: Very Slow, Very Stupid.
Intelligence: 10
Speed: 10
Strength: 40
Durability: 50
- Alpha:
Name: Horde(s)
Class: Alpha
Height: 3-4 meters tall
Abilities: N/A
Strengths: They Travel in packs! (5-10 per roll). Extreme strong.
Weaknesses: Not very intelligent, mainly use their head and fists as weapons. an individual member of a horde is only about Delta level.
(individually)
Intelligence: 15
Speed:30
Strength: 50
Durability: 50
- Omega:
Name: Dolly (singular) Dollies(plural)
Class: Omega
Height: 1-8 meters
Abilities:
~ Shield generation (Can generate shields that can withstand up to the damage of an average S-rank attack, or a B-ranked Teigu attack.)
~ Teleportation (once every three posts, the dolly will teleport to a completely different area within an 8 meter radius.)
~ Cannon ( Can fire a canon which reaches up to 10 meters out)
Strengths: highly intelligent.
Weaknesses: Very slow, and very physically weak. Their durability sucks (once their shield is broken), and they can be taken out by a single C-rank attack (teigu or other)
Intelligence: 100
Speed: 25
Strength: 30
Durability: 25
- Ultra:
Name: Lilith
Class: Ultra
Height: 12 meters tall.
Abilities:
~ Telekinesis
~ Energy manipulation
~ Flight
~ Wind manipulation
~ Once every 8 posts, she can call forth a Horde.
Strengths: Plethora of abilities, Highest intelligence out of all danger beasts.
Weaknesses: She is physically very weak. Not very fast, not very strong, and a low durability. Of course, in order for any of these to matter you have to get close to her. And good luck with that.
Intelligence: 200
Speed: 25
Strength: 25
Durability: 50
Empress Naga- Posts : 53
Join date : 2015-07-27
Age : 26
Character sheet
Character Name: Lilinette
Teigu Name: Buddhas Sixth Sati: Saṅkhāra
Rank: D
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